Fig. 2. Photograph (left) of a 3D panoramic scene projected onto the surface of the
virtual-reality flight simulator. The scene shows the Oxford skyline with
grayscale `clouds' above for contrast and a checkerboard below. In this
simulated environment, the checkerboard is scrolled to simulate ventral
translational optic flow, and the whole scene is rotated to simulate
rotational optic flow. Note the mirror directly beneath the sphere; projection
continues behind the visible supports. The projected scene is generated in 3D
animation software using an explicit CAD-based representation of the flight
simulator. The CAD-generated image (right) shows the same exterior view; the
projected images are simply those that would be seen from the viewpoints of
the projectors.